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NPC Generator

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Advanced [show]


Hugh Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His blonde hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic. Flaws: Racist, Mundane. Bonds: Immigrant. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Eastaughffe, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Silver pearl (60 gp). Smoky quartz (60 gp). Aquamarine (300 gp). Lapis lazuli (10 gp).


Social Check DCs


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He was born in a small forest village. He worked as a nervous Miller and found it very stressful. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted, Logical. Bonds: Nature, Job, Adventurer. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Thomas Stanford, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 3000 cp.


Social Check DCs


Geoffrey Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy blonde hair. His eyes are gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Geoffrey hails from a village terrorized by brigands. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Enemies, Family. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Geoffrey Heiser, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


John Fulton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears tan leather gloves, a tan jacket, and tight pants, and his gloved hand is found clutching a crossbow. His chestnut hair is greasy and uncared for. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

John Fulton, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Gerard Braxton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy yellow pantaloons and a blue scarf. His silver hair is cut short. His hazel eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has drifted from career to career and currently works as a Hunter.

Motivation: He's in love; and to be a mercenary again

Ideals: Optimist, Joker. Bonds: Poor, Job, Has a crush. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Gerard Braxton, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 16 (+3)19 (+4)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. Smoky quartz (80 gp). Jasper (80 gp). Aquamarine (200 gp).


Social Check DCs

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