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Advanced [show]


Chad Tindall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting brown shirt and pants. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Chad lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Family, Religious. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Tindall, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)17 (+3) 10 (+0)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. He wears his blonde hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Insomniac, Secretive, Fearful. Bonds: Poor. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Henry Chatham, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Theodoric Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His moppish golden hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Shoemaker; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Theodoric Ainsley, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is blonde and curly. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Don Tinley, Male Human Druid 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp. Freshwater pearl (8 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Gerald Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Poor. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Gerald Kinsley, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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