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NPC Generator

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Advanced [show]


Dustin Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is red and very short. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Mundane, Fearful. Bonds: Attractive, Rich, Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Dustin Tenley, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Athletics -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of magic around his neck, and a dagger on his belt. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Shy, Fearful. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Shane Richie, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His moppish red hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stylist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of goblins.

Flaws: Ugly, Selfish, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Dalton, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. His eyes are gray and beady.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Carter, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Hedonist. Bonds: Religious, Poor, Slave. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Middleton, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Zircon (70 gp). Violet garnet (700 gp). Violet garnet (700 gp).


Social Check DCs


Ernest York, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a yellow suit, green shirt, and yellow tie. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: Gifted from a young age, Ernest studied abroad. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ernest York, Male Human Fighter 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 11 (+0)18 (+4)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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