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NPC Generator

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Advanced [show]


Don Chester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long chestnut beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Don was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Laborer for hire.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Selfish, Antagonistic. Bonds: Family, Job, Mentor. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Chester, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Geoffrey Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has the majority of his body covered in plate. He wears his black hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Geoffrey was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Geoffrey Dalton, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Harlan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Farmer does. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: He was born in the east. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Farmer.

Motivation: Further expansion of business; and to be a fletcher again

Ideals: Logical. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Odo Harlan, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown trousers with violet and red striped suspenders. He wears various colorful collared shirts. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Alex was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Persistence, Fighting. Flaws: Ugly, Antagonistic. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Alex Lindsay, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Zircon (50 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Freshwater pearl (7 gp).


Social Check DCs


Trey Morley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown armored body suit, with a simple green line shooting up and back down, and a wedding ring on his right hand. He has a brown handlebar mustache and slicked back brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Addict. Bonds: In love, Job, Family. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Morley, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 80 pp.


Social Check DCs

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