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Advanced [show]


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy white beard and wild white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Ugly, Sensitive, Insane, Impulsive. Bonds: Rich. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Gerald Crawford, Male Human Aristocrat 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 800 gp. Chrysoprase (80 gp). Fiery yellow corundum (1200 gp). Tiger eye turquoise (8 gp). Violet garnet (500 gp). Aquamarine (500 gp). Lapis lazuli (8 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is dressed in a clean black cloak covering his clean studded leather, and his gloved hand is found clutching a crossbow. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Nicholas hails from a village terrorized by gnolls. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Nicholas Addington, Male Human Monk 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 9 (-1)18 (+4)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Sharps, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Stableman. He wears his red hair up. His gray eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Gifted from a young age, Frederick studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He has drifted from career to career and currently works as a Stableman.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Sharps, Male Human Druid 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)19 (+4)
Skills Medicine +3, Performance +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Hematite (7 gp). Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). Red garnet (140 gp).


Social Check DCs


Tim Clive, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and violet tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His golden hair is unkempt and raggedy. His eyes are hazel.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Tim Clive, Male Human Paladin 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 120 pp. Freshwater pearl (13 gp). Coral (140 gp). Chalcedony (30 gp). Lapis lazuli (13 gp).


Social Check DCs


Anselm Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the sun god around his neck, and a club on his belt. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Family, Military. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Anselm Shipley, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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