Wymar Denholm, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue costume with the symbols of magic on his torso. His black hair is braided into rings. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Nicholas Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown cloak and cross-gartered black stockings. His auburn hair and beard is wavy and long. His amber eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Body Guard, but he was a colossal failure. He now owns his own business.
Motivation: He feels threatened by others; and to find somewhere to settle down
Ideals: Joker. Flaws: Addict, Mundane, Fearful. Bonds: Job. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 24000 cp. Obsidian (7 gp). Star rose quartz (60 gp). Rose (60 gp).
Kyle Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy white hair. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Opinionated. Bonds: Rich, Attractive, In love. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp.
Aldous Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2700 sp. Obsidian (14 gp). Brown-green garnet (160 gp). Jade (160 gp).
Aldous Sharps, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is red, silky, and of moderate length. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the east. Aldous was born on a far northern island where he grew up under the tutelage of his father, an expert Locksmith. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Insane. Bonds: Attractive, Guardian, Immigrant, Religious. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item.
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