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NPC Generator

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Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, pastel cloak, he is not a threatening figure. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Map Maker, who enjoyed hunting, Norman was taken on many hunting expeditions. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Nature, Immigrant, Enemies. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Hayhurst, Male Human Cleric 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1200 gp. Golden yellow topaz (200 gp). Black star sapphire (900 gp).


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He keeps his long red hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gerald was raised in a hard working conservative environment. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Gerald Allerton, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 16 (+3)5 (-3)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. He has gray eyes.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Engraver, but he got bored and became a Merchant. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away.

Ideals: Impeccable. Bonds: Attractive, Enemies, Rich, Job. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Godfrey Blythe, Male Human Ranger 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60 pp.


Social Check DCs


Roger Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His black hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Shy, Racist. Bonds: Religious, Nature. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Radcliffe, Male Human Warrior 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 5 (-3)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, he is not a threatening figure. He wears his blonde hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local layabout

Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Has a crush, Military. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Norman Altham, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 9 (-1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. Star rose quartz (20 gp). Pink pearl (80 gp).


Social Check DCs

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