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NPC Generator

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Advanced [show]


Guy Fawcett, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is singed and shortened. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Guy Fawcett, Male Human Bard 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 2000 sp.


Social Check DCs


William Chester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is cut jaggedly and amateurishly. He has green eyes and a white hat with a violet feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Butcher father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Selfish, Disease, Secretive. Bonds: Attractive. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

William Chester, Male Human Rogue 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Shipwright mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Selfish, Antagonistic, Disease. Bonds: Rich. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Gomory Dudley, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with grey pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His tied-back hair is black. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Manfred Bradford, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long brown beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of giants once and for all.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Godfrey Hampton, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Aquan, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs

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