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Advanced [show]


Godfrey Warwick, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His tied-back hair is golden. His violet eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north to a Assassin, Godfrey learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Godfrey Warwick, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Shoemaker again; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Secretive. Bonds: Slave, Job. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Anselm Middleton, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1400 sp.


Social Check DCs


Conrad Tyndall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a worn and beaten armor, and his gloved hand is found clutching a shortbow. His red hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Impeccable, Persistence. Flaws: Fearful, Mundane. Bonds: Enemies. Occupation: Actor

Voice: Raspy

Attributes [hide]

Conrad Tyndall, Male Human Monk 10
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Insight +7, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1

Possessions: 900 gp. Aquamarine (400 gp). Deep blue spinel (400 gp). Sard (30 gp). Chrysoprase (30 gp). White opal (900 gp). Deep blue spinel (400 gp). Obsidian (7 gp).


Social Check DCs


Tim Kent, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Has a crush. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Tim Kent, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 15000 cp.


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Gerald Ashton, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 10 (+0)11 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 15000 cp.


Social Check DCs

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