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William Van Es, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: William was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He's looking for his big break.

Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

William Van Es, Male Human Warlock 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has a slight overbite and is overall scrawny. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mercenary. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Has a crush, Family. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Lincoln, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 34000 sp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses like a well dressed Seamstress does. His skin is also unnaturally pale. His head has been shaved. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Seamstress business at a young age. In his 11th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Seamstress.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Mitchell, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red-brown spinel (140 gp).


Social Check DCs


Patrick Alby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Patrick Alby, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (40 gp).


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Balimaar hails from a village terrorized by dire rats. He married young, but lost his spouse to dire rats. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies, Family, Adventurer. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Balimaar Deighton, Male Human Adept 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 18 (+4)7 (-2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 180 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Black velvet mask with numerous citrines (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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