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Richard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the old dungeon and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to get a good night's sleep

Flaws: Insomniac, Emotional. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Richard Shirley, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp. Rock crystal (30 gp). Azurite (16 gp). Star ruby (800 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Henry Cason, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: He comes from a rich northern family. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Raspy

Attributes [hide]

Henry Cason, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly white, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He's in love; and he wants to get laid

Flaws: Addict, Sensitive. Bonds: Rich, Has a crush. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Shane Graham, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 7 (-2)17 (+3)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Gomory Melancon, Male Human Bard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 5 (-3)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 120 pp.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He is portly but not overly obese. He has a small bristly mustache and wavy blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Kyle will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Gardener business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Gardener.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Extrovert, Justice. Bonds: Job, Family. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Bradshaw, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp.


Social Check DCs

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