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Advanced [show]


Henry Ainsley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a worn and beaten armor. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Born in the south to a Fortune-teller, Henry learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Fighting. Flaws: Sensitive, Shy. Bonds: Job. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Ainsley, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Jade (50 gp). Jet (50 gp). Pink pearl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Geoffrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: He got into the Sculptor business at a young age. A gifted student he started as a Stableman, but he got bored and became a Sculptor. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Geoffrey Wentworth, Male Human Ranger 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 11 (+0)5 (-3)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 9000 sp. Carnelian (30 gp). Tourmaline (140 gp). Black star sapphire (1200 gp). Emerald (1200 gp).


Social Check DCs


Guy Everleigh, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is wearing a long, brown cloak. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the south

Ideals: Artistic. Flaws: Ugly, Cynical, Disease, Addict. Bonds: Debt. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Guy Everleigh, Male Human Fighter 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Golden pearl (50 gp). Chalcedony (30 gp). Golden yellow topaz (900 gp). Eye agate (12 gp). Star ruby (600 gp). 1 Minor magic item.


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Don has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Optimist, Philantrophist. Flaws: Mundane, Disease. Bonds: Immigrant. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Don Garrick, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)5 (-3) 15 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Lapis lazuli (5 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Skelton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting black shirt and pants. His black hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Military, Immigrant. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Norman Skelton, Male Human Paladin 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp. White opal (800 gp). Rose (50 gp). Deep green spinel (60 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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