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Advanced [show]


Lance Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. His white hair is greasy and uncared for. His ears are large.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and to protect his home

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Guardian, In love, Slave. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Lance Skelton, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 14000 sp.


Social Check DCs


Theodoric Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He is portly but not overly obese. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist, Logical, Gifted. Flaws: Fearful. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Dryden, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 3 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)13 (+1) 16 (+3)16 (+3)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Blue sapphire (900 gp). Freshwater pearl (10 gp).


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. He has violet eyes.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 9 years.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Artistic, Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Roger Everly, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His head has been shaved. His eyes are likewise brown.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: In love. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Diggory Morton, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. His golden hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and he's in love

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Copeland, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 pp.


Social Check DCs

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