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NPC Generator

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Advanced [show]


Everard Breeden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Poor, Job, In love. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Everard Breeden, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 cp.


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting brown shirt and pants, he is not a threatening figure. He has no hair. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. A freak accident while working with his Navigator mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Alex Brandon, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 32000 sp.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a grey and tan handkerchief worn on his right side, he is not a threatening figure. He keeps his golden hair in a flapper bob. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Rich, Job, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Bentham, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears green trousers with grey and green striped suspenders. He wears various colorful collared shirts. He has a red handlebar mustache and slicked back red hair. His blue eyes peer out from beneath his wide-brimmed green hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Born to a Gardener, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Gifted, Persistence, Fighting. Flaws: Emotional. Bonds: Poor. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Marlee, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Shane Alton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy pastel suit. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful brothel owner made him what he is. Shane was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Dyer. He struck the Dyer job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a shepherd again

Flaws: Insane. Bonds: Attractive, Poor, Job, Mentor, Immigrant. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Shane Alton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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