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Advanced [show]


Norman York, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with blue highlights, and long red pants that bunch up around his shoes, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with writing.

History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant, Family. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Norman York, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp.


Social Check DCs


Anselm Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He has a white handlebar mustache and slicked back white hair. His eyes are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anselm was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Shipwright soon after.

Motivation: He is greedy; and money/treasure

Ideals: Logical. Flaws: Depressed, Racist. Bonds: Attractive, Job, Rich. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Anselm Nibley, Male Human Rogue 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 2000 sp. Obsidian (16 gp). Silver pearl (100 gp). Lapis lazuli (16 gp). Golden yellow topaz (400 gp).


Social Check DCs


Ralf Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Religious, Mentor. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Ralf Davenport, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a red small hat and red clothes, and his gloved hand is found clutching a whip. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Odo Tyndall, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 11 (+0)11 (+0)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Carpenter. He has a penchant for wearing a ring with an oversized topaz on his left hand. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: John hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He became a Carpenter soon after.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

John Spalding, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills History +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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