Gunter Perry, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is still thick. His blue eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to unite with his sister
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Family, Military. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Lewis Soames, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His chestnut hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion
Flaws: Racist, Selfish, Antagonistic, PTSD. Bonds: Attractive. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 200 gp.
Hugh Bradly, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a brown tunic with tan highlights, and long yellow pants that bunch up around his shoes. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Hugh was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has taken up work as a Carpenter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Impeccable, Logical. Flaws: Ugly, PTSD, Insane. Bonds: Job. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Adelard Kenley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of hammers on his belt, each one with a ruby on the hilt. His feathered hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.
Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Slave, Has a crush. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 50 pp.
Roland Rutland, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Roland was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Poor, Adventurer. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 2 Holy water. 1 Everburning torch. 2 Smokesticks.
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