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Advanced [show]


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair and beard is wavy and long. His green eyes peer out from beneath his small grey hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and a strong sense of loyalty to human people

Ideals: Optimist, Extrovert. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Brownrigg, Male Human Expert 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Draconic, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear violet clothing when he does not wear armor. He has styled his chestnut hair well, parting it to the right. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Arnold was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Arnold Bentley, Male Human Druid 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold music box (1000 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears white painted combat armor at almost all times. He keeps his blonde hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Dyer mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants to get laid

Ideals: Optimist. Flaws: Disease, Addict. Bonds: Poor. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Roger Stafford, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2700 sp. Deep green spinel (140 gp).


Social Check DCs


Simon Staurheim, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long golden hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Simon was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Simon was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Attractive, Military, Has a crush. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Simon Staurheim, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He has done his best to style his golden hair to look like a famous performer. His eyes are green and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Military. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Adelard Mitchell, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 18 (+4)16 (+3)
Skills Performance +5, Survival +6
Senses Passive Perception 14
Languages Common, Draconic, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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