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NPC Generator

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Advanced [show]


Ralf Harrington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, white shirt, and tan tie, and he perpetually has his scythe ready. He has a very tight haircut. His eyes are likewise violet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Ralf Harrington, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2900 sp. 1 Banded mail.


Social Check DCs


Reynard Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Tailor, Reynard learned a great deal about his father's area of expertise. A gifted student he started as a Fisher, but he got bored and became a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Morton, Male Human Warrior 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 11000 sp. White opal (600 gp). Deep blue spinel (300 gp). Jet (60 gp). 1 Minor magic item.


Social Check DCs


Dustin Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His eyes are likewise amber.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: He's repulsed by the PC; and doesn't want to be a armorer and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Dustin Blankley, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue tunic with brown highlights, and long blue pants that bunch up around his shoes. He is muscular with a powerful set of arms. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: The child of a Navigator, who enjoyed hunting, Randal was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Flaws: Mundane, Impulsive, Antagonistic. Bonds: Nature, Rich. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Randal Anderton, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 400 gp. Deep blue spinel (500 gp). Rich purple corundum (400 gp).


Social Check DCs


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Doctor, Don learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Doctor soon after.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Don Hornsby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 1 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 3 (-4)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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