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Advanced [show]


Trey Walpole, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in tan turtlenecks beneath a green coat with black slacks. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by orcs. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Disease, Fearful. Bonds: Enemies, Rich. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Walpole, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green painted combat armor at almost all times. His black hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Opinionated, Artistic. Flaws: Ugly, Mundane. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Patrick Tewksbury, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Perception +0, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He has no hair. His fierce amber eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Sailor and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Flaws: Ugly, Forgetful. Bonds: Job, Mentor, Adventurer. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Tickle, Male Human Fighter 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 110 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)9 (-1) 9 (-1)15 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 700 gp. Alexandrite (1100 gp). Rhodochrosite (7 gp). Hematite (7 gp). Clear bright green emerald (4000 gp). Iolite (80 gp). Emerald (900 gp). Emerald (900 gp). Obsidian (7 gp).


Social Check DCs


Trym Budd, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a brown suit. His white hair is kept up in a ponytail inside a broad hat. His eyes are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Doctor again.

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, Job. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Trym Budd, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries a battered bastard sword and tarnished sword as well. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Religious, Enemies. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Ernest Ramsay, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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