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Kody Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black vest and prefers pastel and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy auburn hair. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the north. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Kody Marston, Male Human Adept 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green painted combat armor at almost all times. His black hair is greasy and uncared for. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. During his travels, Norman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Norman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Norman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Norman Graeme, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 40000 cp. Aquamarine (1000 gp). Banded agate (9 gp). Fire opal (500 gp). Golden yellow topaz (1000 gp). 1 Simple lock. 1 Good lock. 1 Good lock. 1 Spyglass.


Social Check DCs


Alex Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He wears his chestnut hair down. His violet unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Alex Hayden, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gomory Breeden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a black shirt with thin brown vertical stripes and yellow pants, marred by beers. He is bald on top and has large red tufts of hair around his ears. His eyes are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gomory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Military, Immigrant. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Gomory Breeden, Male Human Cleric 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 10000 cp.


Social Check DCs


Justin Blythe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Insane, Insomniac, Mundane. Bonds: Immigrant. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Justin Blythe, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Obsidian (4 gp). Deep blue spinel (200 gp).


Social Check DCs

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