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Advanced [show]


Rolf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Opinionated, Impeccable. Flaws: Disease. Bonds: Poor. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Rolf Wakefield, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 600 sp. Obsidian (12 gp). White pearl (100 gp). Banded agate (12 gp).


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a feathered hat to cover his moderate length golden hair. He has gray eyes and a pastel hat with a tan feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Guy Copeland, Male Human Wizard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp.


Social Check DCs


Alexandre Marlowe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown coat over a grey low-cut shirt, and a top hat upon his head. He sports a long golden beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Alexandre studied abroad. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alexandre's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Alexandre Marlowe, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Gomory Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a brown suit. He is bald on top and has large blonde tufts of hair around his ears. His blue unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease, Lazy. Bonds: Rich. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Blankley, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)11 (+0) 11 (+0)5 (-3)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Wymar Washington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, brown, dusty cloak. He is an epitome of beauty. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire.

Flaws: Insane, Insomniac, Disease. Bonds: Attractive, Has a crush, Military. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Wymar Washington, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 30 pp.


Social Check DCs

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