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Advanced [show]


Shane Tenley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is red and very short. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Laborer, Shane learned a great deal about his mother's area of expertise. A gifted student he started as a Doctor, but he got bored and became a Laborer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Shane Tenley, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)15 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with tan socks and a vest with buckled shoes, and sports empty pouches on his belt. His golden hair is thinning but still full. He has gray eyes and a brown hat with a tan feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Opinionated, Athletic. Flaws: Mundane. Bonds: Military, Rich. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Anthony Darby, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 9 (-1)6 (-2)
Skills Athletics +2, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Thunderstones. 2 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Thomas Springfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with yellow pants. His hair is silver, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Thomas Springfield, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. Blue quartz (14 gp). Eye agate (14 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Wymar Hadley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Attractive, Family. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Wymar Hadley, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Manfred Everly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a worn and beaten armor, and his gloved hand is found clutching a mace. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: Born to a Crown-heir, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. During his travels, Manfred and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manfred discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Manfred fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Poor, Debt. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Manfred Everly, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)17 (+3) 6 (-2)13 (+1)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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