Diggory Lincoln, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear blue clothing when he does not wear armor. His whole body is exceptionally muscular. His silver hair is unkempt and raggedy. His eyes are a pleasant green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of gnolls; and revenge
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant, Poor, Enemies. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 pp.
Theodoric Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A 5'1" western man, he wears tight fighting clothing, which leaves very little to the imagination. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Sellsword. He uses divination through singing.
History: Born in the west to a Sellsword, Theodoric learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sellsword job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 1 Minor magic item.
Gerald Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His hair is red and very short. This green eyed southerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Seamstress in town.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Job, Rich, Nature. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 19 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp.
Simon Ramsay, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear green tank tops with white pants. His whole body is exceptionally muscular. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 300 gp. Blue star sapphire (500 gp). Hematite (6 gp). Star rose quartz (60 gp). Alexandrite (1200 gp).
Adam Alton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting brown shirt and pants. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Pacifist, Gifted. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Jasper (80 gp). Golden yellow topaz (400 gp). Rose (80 gp).
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