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NPC Generator

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Advanced [show]


Dean Kitchur, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, pastel cloak, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: To be a Stylist again; and to settle down with his crush

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Has a crush. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Dean Kitchur, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)18 (+4) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Aquamarine (900 gp). Black pearl (900 gp). Moonstone (50 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Gerard Langston, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length golden hair. His ears are large.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Dyer profession.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Gerard Langston, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp. Star ruby (1100 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Wymar Charlton, Male Human Aristocrat 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Rolf Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Gifted, Fighting. Flaws: Racist, Disease. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Rolf Harlan, Male Human Expert 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Robert Barney, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a grey scarf. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Robert took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has drifted from career to career and currently works as a Armorer.

Motivation: Further expansion of business; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Barney, Male Human Barbarian 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 200 gp. Blue quartz (6 gp).


Social Check DCs

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