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NPC Generator

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Advanced [show]


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a robe, a symbol of death around his neck, and a mace on his belt. His chestnut hair and beard is wavy and long. He has gleaming, smiling green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He got into the Painter business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: To be a Fletcher again.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Odo Davenport, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Arnold Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Clayton, Male Human Warrior 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)9 (-1) 9 (-1)10 (+0)
Skills History +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His white hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Attractive, Family. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Trym Wellington, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Barney, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears tight fighting clothing, which leaves very little to the imagination. With a patchy red beard and wild red hair. He has amber eyes and a red hat with a blue feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic, Insane. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Arnold Barney, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Smoky quartz (20 gp). Pink pearl (160 gp). Moss agate (14 gp). 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Tim Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Military. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Tim Stapleton, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp.


Social Check DCs

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