Gilbert Kendal, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His chestnut hair is still thick. His amber eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Adventurer. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rock crystal (30 gp). Jasper (30 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Bernard Kensley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. His arcane abilities were realized during a raid on his village. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Money/treasure; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Blue quartz (7 gp). Red garnet (140 gp). 1 Minor magic item.
Thomas Tatum, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His auburn hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.
History: He was born into a rich family. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Money/treasure; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Oakes, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a white feathered hat and white clothes. He wears his brown hair up. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of orcs once and for all.
History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a orcs raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 15 years.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Addict, Shy, Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
Adam Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Fletcher in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He was granted arcane powers by his dying sister.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 7000 cp.
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