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NPC Generator

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Advanced [show]


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He wears a top hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Disease, Antagonistic, Impulsive. Bonds: Immigrant, Religious. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Easton, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Hubert Chatham, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tan costume with the symbols of the sun god on his torso. He keeps his auburn hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Hubert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 5 years.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, In love. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Chatham, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Miner uniform. He is muscular with a powerful set of arms. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Passionate. Flaws: Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Gerard Tatum, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Star rose quartz (70 gp). Brown-green garnet (130 gp). Rhodochrosite (15 gp). Chrysoprase (70 gp).


Social Check DCs


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear green pants and tee shirts. His hair is long and auburn with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: When he was but 7 years old his parents immigrated from the north. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Artistic. Bonds: Family, Immigrant. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Alton, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Red garnet (130 gp). Alexandrite (700 gp).


Social Check DCs


Roger Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Herbalist profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Farmer like his father before him.

Motivation: Further expansion of business; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Roger Allerton, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30 pp. Jasper (20 gp). 1 Minor magic item.


Social Check DCs

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