Conrad Wentworth, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His silver hair and beard is wavy and long. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He feels threatened by others.
Flaws: Emotional, Fearful. Bonds: Attractive, Poor, Family. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Hubert Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is brown. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the west. He helped his father out around the business and became quite the natural. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Poor, Guardian, Job, Immigrant. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 10000 cp.
Alexandre Altham, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white coat over a blue low-cut shirt, and a top hat upon his head. His chestnut hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Shipwright and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (500 gp).
Shane Bentley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a brown suit, green shirt, and black tie. With bright silver hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is mildly Human supremacist, though he does not identify as such. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Ruler father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and he is content
Ideals: Athletic. Flaws: Racist, Hedonist, Mundane, Disease. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Dustin Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his auburn hair well, parting it to the left. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 4 (-3) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
