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NPC Generator

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Simon Read, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Gardener, but he got bored and became a Assassin. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Military, Job. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Read, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 6 (-2)12 (+1)
Skills Insight +1, Stealth +4
Senses Passive Perception 8
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Moss agate (7 gp). Chrysoprase (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered writing. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Wants to work out more often; and he is greedy

Ideals: Fighting, Artistic, Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Adelard Springfield, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 6 (-2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (900 gp).


Social Check DCs


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: Alexandre was born with his father's beautiful face. A gifted student he started as a Courier, but he got bored and became a Architect. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Disease, Shy. Bonds: Slave, Attractive, Job. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Alexandre Van Es, Male Human Barbarian 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a worn and beaten armor. His hair is short and golden. His ears are large.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Trym Bradly, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)14 (+2) 11 (+0)7 (-2)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 3000 sp. Onyx (20 gp). Golden yellow topaz (600 gp). Amber (140 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Balimaar Dumph, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 6 (-2)14 (+2)
Skills Animal Handling +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Infernal, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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