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NPC Generator

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Advanced [show]


Adam Fidget, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Fisher.

Motivation: Wants to open a new tavern; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Adam Fidget, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His eyes are green and catlike.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Ernest Wordsworth, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 8 (-1)8 (-1)
Skills Athletics +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. His hair is short and chestnut. His brown eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. Gunter was born on a far western desert where he grew up under the tutelage of his mother, an expert Slave Trader. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Rich, Immigrant, In love, Religious. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gunter Carlisle, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Manfred Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy black pantaloons and a grey scarf. His black hair is smooth and relatively long. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Manfred was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Family, Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Manfred Braxton, Male Human Monk 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His hair is long and brown with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His hazel eyes are passionate and lively.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Miles Marston, Male Human Expert 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Medicine +1, Nature +5
Senses Passive Perception 8
Languages Common, Aquan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs

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