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Advanced [show]


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Professionalism. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Roger Kenley, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Beckwith, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. He wears his chestnut hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break.

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: American accent

Attributes [hide]

Randal Beckwith, Male Human Commoner 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Sardonyx (70 gp). Jasper (70 gp). Brown-green garnet (40 gp). Zircon (70 gp).


Social Check DCs


Kody Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Kody Tattersall, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries with him a set of whips on his belt, each one with a ruby on the hilt. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Attractive, Guardian, Slave. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Robert Alton, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adelard Windsor, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his auburn hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Adelard Windsor, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp.


Social Check DCs

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