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NPC Generator

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Advanced [show]


John Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His blonde hair and beard is wavy and long. This gray eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He's looking for his big break.

Ideals: Disciplined. Bonds: Adventurer, Immigrant, Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

John Shipley, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Lindsey, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears his golden hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Racist, Antagonistic, Mundane. Bonds: Attractive. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Aldous Lindsey, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Ashton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His hair is auburn and curly. He has a tattooed face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Poor, Attractive, Family, Job. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Guy Ashton, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 17 (+3)9 (-1)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He prefers to wear white pants and tee shirts. His tied-back hair is silver. His eyes are gray and beady.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Military, Religious, Mentor. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Wymar Davenport, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 700 gp. Lapis lazuli (13 gp). Alexandrite (1200 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is long and silver with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage

Bonds: Job, Enemies, Adventurer, Immigrant, Family. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Raymond Beitz, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 16000 sp. Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs

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