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NPC Generator

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Advanced [show]


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Rich. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Anselm Dryden, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. Lapis lazuli (15 gp). Carnelian (20 gp). Hematite (15 gp).


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Sensitive, Shy, Insane. Bonds: Religious. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Wymar Spaulding, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40 pp. An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


John Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are green.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

John Dumph, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it and is in decent physical shape. His brown hair is unkempt and raggedy. This hazel eyed easterner is not easily forgotten.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Farmer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his brother to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Kyle Yardley, Male Human Warrior 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp.


Social Check DCs


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is dressed in earthy colors with a yellow and red handkerchief worn on his left side, and his gloved hand is found clutching a kukri. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Adventurer, Rich. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Don Tewksbury, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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