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Advanced [show]


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. He has wavy silver hair. He has hazel eyes and a brown hat with a pastel feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Born to a Body Guard, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Flaws: Addict. Bonds: Adventurer, Poor, Job, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Arnold Alby, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears a lot of dark rich colors, with gold accents. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Kent, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears pastel cloth garments or leather armor. His long white hair reaches down to his waist. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease, PTSD. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Gerard Colton, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1500 sp.


Social Check DCs


Chad Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Ruler, Chad learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Chad Marlee, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: Deep blue spinel (700 gp). Moss agate (15 gp).


Social Check DCs


Odo Marleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in white turtlenecks beneath a pastel coat with black slacks, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insane, Ugly. Bonds: Adventurer, Rich, Religious. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Odo Marleigh, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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