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NPC Generator

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Advanced [show]


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Crown-heir, and a wedding ring on his right hand. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: In love, Family, Rich. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Charles Clayden, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, History +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Hubert Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered sickle and tarnished glaive as well. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Bradly, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)13 (+1) 7 (-2)10 (+0)
Skills Medicine +0, Stealth +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and very much looks the part of a Farmer. His left leg appears badly burned and disfigured. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bertram was raised in a hard working conservative environment. He worked as a nervous Farmer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and further expansion of business

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Marley, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp. Azurite (10 gp). Eye agate (10 gp). Amethyst (150 gp).


Social Check DCs


Lewis Dumph, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a blue and green handkerchief worn on his right side. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Cook for hire.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Flaws: Insane, Lazy. Bonds: Poor, Mentor, Job, Adventurer. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Lewis Dumph, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 12 (+1)9 (-1)
Skills Arcana +7, Athletics +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Elven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Bernard Spalding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green coat over a tan low-cut shirt, and a Stetson hat upon his head. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: Born in the east to a Architect, Bernard learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Architect. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and someone believes him a fraud

Ideals: Joker, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Spalding, Male Human Wizard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Infernal, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 700 gp. Deep green spinel (140 gp). Malachite (7 gp). Alexandrite (1400 gp). Emerald (1200 gp).


Social Check DCs

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