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Advanced [show]


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined, Opinionated. Flaws: Disease. Bonds: Rich, Military. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Godfrey Wade, Male Human Warlock 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. Aquamarine (700 gp).


Social Check DCs


Lance Harlan, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His small hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Harlan, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Marshal job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Flaws: Fearful. Bonds: Rich, Guardian, Family, Job. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

William Denholm, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Peyton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and prefers to wear flannel. His right hand appears badly burned and disfigured. His golden hair is unkempt and raggedy. His eyes are likewise blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. After coming to the age of reason, Miles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: To clean up the streets.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Miles Peyton, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Kody Mori, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear ponchos typically of a light brown in addition to tight pants. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kody took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Kody Mori, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rhodochrosite (11 gp).


Social Check DCs

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