Anselm Clayton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by teas. His auburn hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Military. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Nicholas Harlow, Male Human [Permalink]
Personal [hide]
Description: This western man is well dressed, constantly wearing a black suit, green shirt, and pastel tie. His clothes are grease stained in places. His black hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Moonstone (70 gp). Freshwater pearl (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Rolf Tindall, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in falchion use. He hasn't been sleeping well lately.
Motivation: Revenge.
Ideals: Logical, Fighting. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Clerebold Hale, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears blue trousers with green and blue striped suspenders. He wears various colorful collared shirts. He wears his black hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He also is a firm believer in the manly ideal.
History: The child of a Dyer, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Has a crush, Nature. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Heward Oakes, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. He has dyed his greying white hair a little too much giving a sharp white color. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Adventurer, Military, Family. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 6000 sp. Smoky quartz (70 gp). 1 Minor magic item.
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