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Advanced [show]


Dustin Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Weaver, Dustin learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Extrovert. Flaws: Insane. Bonds: Job, Guardian, Family. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Dustin Wellington, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with feathered hat. His blonde hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Theodoric Royal, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)6 (-2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Ralf Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He has moderate length brown hair. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Ralf studied abroad. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Extrovert, Gifted. Flaws: Mundane. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Ralf Kitchur, Male Human Ranger 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His long silver hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Military. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Trollope, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Alexandrite (200 gp). Eye agate (11 gp). Fiery yellow corundum (1300 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has wavy white hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. Rolf was born on a far southern island where he grew up under the tutelage of his mother, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Professionalism. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Rolf Myerscough, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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