Wymar Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Wymar was born the youngest of three triplets. A gifted student he started as a Mayor, but he got bored and became a Unemployed. He has dedicated himself to building a better kind of golem.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic, Fighting. Bonds: Adventurer, Job, Family. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Charles Presley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 6 years old his parents immigrated from the south. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He has achieved small success as a Laborer.
Motivation: To be a Barrister again; and he is not mentally stable, and does not behave rationally
Flaws: Insomniac, Disease, Hedonist, Insane. Bonds: Immigrant, Job. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. Eye agate (4 gp). Jasper (30 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (4 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Ralf Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Priest. He is muscular with a powerful set of arms. He has a very tight haircut. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Assassin, but he got bored and became a Priest. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Logical, Fighting. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. Zircon (60 gp). Brown-green garnet (90 gp). Red garnet (90 gp). Jet (90 gp).
Diggory Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He is physically well-built. His golden hair is smooth and relatively long. He has several tiny amber earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy
Flaws: Antagonistic, Addict. Bonds: Rich, Religious. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp. Jade (130 gp). Brown-green garnet (130 gp). Violet garnet (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trey Morton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: Born to a Hunter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Small steel mirror.
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Their contribution stands as a beacon of hope for all adventurers!
