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NPC Generator

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Advanced [show]


Odo Wade, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His silver hair is knotted and matted. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Bricklayer and found it very stressful. He became a Bricklayer soon after.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Wade, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Balimaar Northcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Carter, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Balimaar Northcott, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Hugh Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and he perpetually has his longsword ready. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy, Addict, Depressed. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Hugh Kimberly, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)18 (+4) 11 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Giant, Celestial, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His golden hair and beard is wavy and long. He has gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Hallewell, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Good lock.


Social Check DCs


Anthony Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Merchant, Anthony learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Anthony Ainsworth, Male Human Cleric 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Star ruby (1400 gp). Azurite (10 gp). Moonstone (70 gp). Lapis lazuli (10 gp).


Social Check DCs

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