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NPC Generator

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Advanced [show]


John Soames, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Interpreter, but he got bored and became a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Interpreter again; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

John Soames, Male Human Barbarian 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 13 (+1)16 (+3)
Skills Athletics +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny jet earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Painter. He inherited the family business which he has now maintained for 9 years.

Motivation: Money/treasure; and further expansion of business

Flaws: Antagonistic, Hedonist. Bonds: Rich, Military, Job. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Bertram Marley, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)8 (-1) 7 (-2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp. 1 Breastplate.


Social Check DCs


Jocelyn Ryley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a green and brown robe with the hood down. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Animal Trainer, but he got bored and became a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Mentor, Job. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Jocelyn Ryley, Male Human Bard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Military, Immigrant. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Dean Berkeley, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Henry Warwick, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His golden hair is lengthy. His eyes are amber and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich southern family. His childhood dream was to be a Brewer, but he was a colossal failure. He has achieved small success as a Barkeep.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Henry Warwick, Male Human Aristocrat 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +4

Possessions: 700 gp. Black pearl (200 gp). Blue quartz (14 gp). White pearl (160 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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