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Tim Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: In love, Family. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Tim Hayhurst, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Athletics +4, History +6
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 4000 sp. Black star sapphire (900 gp). Moss agate (7 gp). Bloodstone (80 gp).


Social Check DCs


Anselm Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Disease, Antagonistic, Selfish. Bonds: Rich, Military, Family. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Anselm Fawcett, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Pink pearl (50 gp).


Social Check DCs


Ernest Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His skin is fair and his fingers are delicate and long. His black hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Fighting. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Ernest Perry, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Jasper (50 gp). White opal (700 gp). Golden yellow topaz (300 gp). Jasper (50 gp).


Social Check DCs


Drogo Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His black hair and beard is wavy and long. His eyes are blue and catlike.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and money/treasure

Flaws: Antagonistic. Bonds: Slave, Rich, Debt, Religious. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Davenport, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: John was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Raspy

Attributes [hide]

John Barlow, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (300 gp). Onyx (30 gp). Eye agate (16 gp). Black opal (600 gp).


Social Check DCs

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