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NPC Generator

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Advanced [show]


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Soapmaker. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: The child of a Shoemaker, who enjoyed hunting, Anthony was taken on many hunting expeditions. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Emotional. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Clapham, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Perception +0, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Hematite (14 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). 1 Masterwork manacles. 1 Disguise kit. 1 Disguise kit.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Soapmaker business at a young age. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Ernest Wesley, Male Human Wizard 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 1 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 1000 gp.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Miller father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur, Impeccable. Flaws: Disease, Fearful, Mundane. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Staurheim, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Anthony Clifton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. He wears a colorful flower in his blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His psionic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Anthony Clifton, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 15 (+2)10 (+0)
Skills Religion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his brown robe and has his bow always slung over his shoulder. His brown hair is thinning but still full. His green eyes peer out from beneath his top brown hat.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Charles Shirley, Male Human Paladin 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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