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NPC Generator

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Advanced [show]


Drogo Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his mace. His auburn hair is still thick. His ears are large.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Drogo Cromwell, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His black hair is cut short. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor, Family, Adventurer. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Winterbourne, Male Human Monk 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable, Professionalism. Bonds: Attractive, Nature, Adventurer. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Diggory Tewksbury, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Deep green spinel (70 gp). 1 Half-Plate. 1 Chain shirt. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Bernard Everly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Bernard Everly, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)7 (-2) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Home, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing a long, tan cloak. His hair, while still mostly white, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He struck the Priest job and began his own company from there.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur, Artistic. Flaws: Addict, Insomniac. Bonds: Job. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Home, Male Human Rogue 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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