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NPC Generator

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Advanced [show]


Simon Stafford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Simon's homeland. Simon decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Shy, Impulsive, Mundane. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Simon Stafford, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: The child of a Mason, who enjoyed hunting, Ralf was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Insane, Racist, Addict. Bonds: Nature. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Ralf Allerton, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Moss agate (10 gp). Tourmaline (140 gp). Coral (140 gp). 1 Minor magic item.


Social Check DCs


Raymond Nibley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Philantrophist. Bonds: Attractive, Rich, Religious. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Raymond Nibley, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 41000 sp. Deep green spinel (120 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a violet suit, pastel shirt, and red tie. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and to unite with his brother

Ideals: Athletic, Fighting. Bonds: Immigrant, Family, Nature. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Randal Kitchur, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Trey Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is brown, silky, and of moderate length. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Trey Atterton, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 7 (-2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 8
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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