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NPC Generator

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Advanced [show]


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fancy brown suit. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: This man loves singing and to teach people singing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has never given up on his singing dream.

Motivation: His relatives are trying to arrange a marriage; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Family, Military, In love. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Dean Norton, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of death around his neck, and a warhammer on his belt. He keeps his brown hair in a flapper bob. He has a dull look in his gray eyes.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of orcs once and for all.

History: Trym was born with his father's beautiful face. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Trym Skelton, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)6 (-2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered whip and tarnished club as well. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Reynard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Birkenhead, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Everard Rayden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Everard was born in the north. At a young age he loved to build and create. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Everard Rayden, Male Human Ranger 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Arcana +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His head has been shaved. His eyes are amber and catlike.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Military, Rich. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

William Addington, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 14 (+2)10 (+0)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Gnome, Ignan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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