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Advanced [show]


Conrad Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of strength around his neck, and a scythe on his belt. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Conrad was born in the north. At a young age he loved to build and create. A gifted student he started as a Blacksmith, but he got bored and became a Sage. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Sage

Voice: German accent

Attributes [hide]

Conrad Dryden, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 100 gp. Zircon (80 gp). Emerald (700 gp). Alexandrite (300 gp).


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting grey shirt and pants. His long white hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Gentry, Male Human Aristocrat 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 5 (-3)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Malachite (5 gp). Chrysoberyl (100 gp). Chrysoprase (30 gp).


Social Check DCs


Bernard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue tunic with brown highlights, and long violet pants that bunch up around his shoes, and is pretty ugly. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: Bernard was born in the west. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Persistence. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Bernard Carlyle, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish golden hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: Manfred was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Job, Military. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Manfred Lester, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 70 pp.


Social Check DCs


Bernard Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Bernard Brandon, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 7 (-2)8 (-1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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