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Advanced [show]


Everard Harley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He is tall, broad shouldered and powerfully built. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Born in the north to a Spy, Everard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed, PTSD. Bonds: Job. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Everard Harley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerald Bristol, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Mentor. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Gerald Bristol, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp.


Social Check DCs


Guy Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with grey stripes complete with hood. He has a moderate pudge and is not very fit. He keeps his blonde hair in a pixie cut. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Optimist. Bonds: In love, Religious, Mentor. Occupation: Bather

Voice: Raspy

Attributes [hide]

Guy Graeme, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2100 sp.


Social Check DCs


Diggory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a blue collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He has a small bristly mustache and wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge.

Flaws: Ugly. Bonds: Enemies, Religious, Rich, Family. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Diggory Wilberforce, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 19000 sp.


Social Check DCs


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Assassin and found it very stressful. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Adelard Kimberly, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs

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