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Advanced [show]


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, he is not a threatening figure. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Joker. Flaws: Ugly, Mundane, Antagonistic. Bonds: In love. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Ainsley, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Azurite (6 gp). Black star sapphire (400 gp).


Social Check DCs


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a bastard sword. He wears his silver hair up. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: When he was but 6 years old his parents immigrated from the south. After coming to the age of reason, Solomon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Gifted. Bonds: Immigrant, Enemies, Guardian. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Merton, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Deep blue spinel (300 gp). Blue quartz (13 gp). Alexandrite (300 gp).


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Coombs, Male Human Monk 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Everard Braxton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear yellow clothing when he does not wear armor. His black hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Everard hails from a village terrorized by gnolls. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: He loathes his own lifestyle; and a deep hatred of gnolls

Flaws: Ugly, Cynical, Depressed. Bonds: Military, Enemies, Family. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Braxton, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Azurite (11 gp). Iolite (40 gp). 1 Bullseye lantern. 1 Magnifying glass. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Dustin Nibley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by teas. His chestnut hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful wizard made him what he is. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Professionalism, Logical. Flaws: Ugly, Impulsive. Bonds: Mentor, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Dustin Nibley, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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