Dustin Whitby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey painted combat armor at almost all times. He keeps his long brown hair kept up in a rat tail. His ears are large.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Guardian. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Guy Appleton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a black and yellow handkerchief worn on his left side. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Mortician profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
Possessions: 300 gp. Red garnet (160 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Magnifying glass.
Anselm Ansley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Ideals: Optimist, Logical, Fighting. Bonds: Debt, Adventurer. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 sp. 1 Breastplate. 1 Banded mail. 1 Chain shirt.
Drogo Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Greedy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 18 (+4) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
Possessions: 700 gp. Alexandrite (700 gp). Black star sapphire (500 gp). Alexandrite (700 gp).
Clerebold Payton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Flaws: Fearful. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3100 sp.
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